Marvelous Foundry

Player safety and fair play

Safe and Fair Play

This page explains the protections we use across all Marvelous Foundry games, including Golden Stampede, in line with Australia's Online Safety Act and Basic Online Safety Expectations. These are our operating practices, not a promise about every player interaction.

Applies across our game catalogue Last reviewed: November 2026
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  1. Anti-Cheat and Fair Matchmaking

    Fair play starts on the server. Core game simulation runs server-side, which blocks many kinds of client-side tampering before detection is even needed.

    Extra checks look for unusual play patterns and integrity signals. We keep detection details private so they can't become a guide to dodging enforcement.

    Matchmaking groups players by demonstrated skill. After a long break, the system uses your recent results to adjust its estimate rather than treating an old rating as permanent.

    A close match is the goal. No rating system can predict every game perfectly.

  2. Moderation and Reporting

    Reports give moderators the context they need. Use the in-game report option for a match or player, community moderation tools for community spaces, or contact support if neither fits. For serious online abuse you can also contact the eSafety Commissioner at esafety.gov.au.

    Send useful context

    Pick the closest report reason and include where and when it happened. A player name and short description help us find the moment.

    What makes a report actionable?

    Specific behaviour, the match or community space involved, and any in-game context you have. Please report the behaviour, not a disagreement about the result.

    We review the report

    Moderators assess reports against the conduct rules and available context. Safety threats get priority; everything else goes through the review queue.

    What happens during review?

    Reports may be checked against relevant game records. Moderation decisions are logged and reviewed for consistency.

    We take appropriate action

    When a report is upheld, action can range from a warning to account removal, depending on severity and past behaviour.

    Will I see the outcome?

    We limit what we share about another player's account, but we publish anonymised summaries of moderation outcomes to show how the rules are applied.

    Response times depend on severity and report volume. We don't promise a fixed turnaround for every case.

  3. Privacy and Player Controls

    Social features should let players control what they share. These settings help families set boundaries and let players choose how they take part.

    Privacy-conscious social features

    Where a game supports social profiles, public visibility is limited by default. Players can tighten visibility and communication settings in-game.

    • Review profile and presence settings.
    • Use available communication restrictions.

    Read the Privacy Policy

    Parental controls

    Where the game supports them, family controls can be set without asking support to change them.

    • Set spending limits.
    • Restrict communication.
    • Review play-time visibility.

    Access for more players

    Accessibility options are part of the game interface, not an afterthought.

    • Remappable controls.
    • Scalable interface elements.
    • Colour-independent cues and readable contrast in both themes.

    Need an adjustment we haven't added yet? Tell support.

  4. Player Conduct Expectations

    Keep the game enjoyable for everyone sharing it. These expectations apply to players, moderators and studio staff in our community spaces.

    Five rules, applied to everyone.

    • No harassment or targeted abuse.
    • No cheating or match-fixing.
    • No exploiting bugs for an advantage.
    • No dodging a moderation decision.
    • No impersonation or misleading identity claims.

    Staff play by the same rules.

    Moderators and studio staff follow the same conduct rules in community spaces. Report concerns about staff through support so they can be reviewed independently.

  5. Get Help or Report

    Use in-game reporting for match behaviour. Contact support for account concerns, accessibility requests or a safety issue that needs a person to look at it.

    Put the right details in front of us.

    Include the game, your player name, where it happened and a short account of what you saw. Only send sensitive account details through the support route.